Air Force Space Command Public Affairs
2/18/2015 - PETERSON AIR FORCE BASE, Colo. -- Air
Force Space Command's Schriever Wargame recently concluded at Schriever
AFB, Colorado. Set in the year 2026, this wargame, named in honor of
retired Gen. Bernard A. Schriever, explored critical space and
cyberspace issues in depth and investigated the military utility of
emerging space systems and cyberspace capabilities.
The objectives of the wargame included: 1) Explore and assess the
resilience of a future architecture in a contested, degraded, and
operationally limited environment, 2) Identify processes; concepts of
operations (CONOPS); and opportunities for tactics, techniques, and
procedures (TTPs) development within a future architecture to improve
defense and mutual support of all elements of National Security Space,
and 3) Examine how future anti-access and area denial (A2/AD) force
structures will affect requirements for Air Force space operations and
services.
Although the details of the scenario remain classified, the game
stressed space and cyberspace planning and deterrence in the context of a
future regional conflict. This wargame built on the challenges
associated with U.S. and allied space systems featured during previous
wargame iterations. In addition, this year's game highlighted the
resilience of a future space architecture that incorporated
characteristics of increased flexibility, maneuverability, and
situational awareness, as well as the crucial role that U.S. allies and
the commercial sector play in space and cyberspace capabilities.
"As a wargame, Schriever 2014 looked at future battle management and
command and control systems to provide the commander of U.S. space
forces with a warfighting capability," said Lt. Gen. Jay Raymond, the
Commander of Joint Functional Component Command for Space and 14th Air
Force. "Key take-aways from the game include the importance of
multi-domain awareness and integration, the warfighting value of our
allies, and the operational contributions of commercial space."
The wargame highlighted the possibility to increase resilience through
changes in space architectures, innovative tactics, effective command
and control, and shared responsibilities across commercial and allied
partners. As the wargame unfolded, a regional crisis quickly escalated,
partly because of the interconnectedness of a multi-domain fight
involving a capable adversary. The wargame participants emphasized the
challenges in containing horizontal escalation once space control
capabilities are employed to achieve limited national objectives.
Approximately 175 military and civilian experts from government agencies
around the U.S, as well as Australia, Canada, and the United Kingdom
participated in the wargame. Agencies included: Office of the
Secretary of Defense, Office of the Joint Chiefs of Staff, U.S. Pacific
Command, U.S. Strategic Command, Headquarters Air Force, Air Force Space
Command, Pacific Air Forces, Air Combat Command, Army Space and Missile
Defense Command, Office of the Chief of Naval Operations, Naval
Research Laboratory, Naval War College, the National Reconnaissance
Office, NASA, and the intelligence community. Various commercial
entities including Intelsat, Inmarsat, DigitalGlobe, Astrium and SSL
Federal participated as well to facilitate the wargame.
Wednesday, February 18, 2015
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