By David Smalley, Office of Naval Research
ARLINGTON, Va. (NNS) -- New virtual-reality capabilities
emerging at the Battlespace Exploitation of Mixed Reality-or BEMR-Lab, in San
Diego, California, will make dramatic impacts across the Navy and Marine Corps,
officials announced Dec. 10.
Advancements included affordable virtual training, data
assessment, firing of weapons and even basic concepts of operations.
The program is sponsored by the Office of Naval Research
(ONR) and developed at the Space and Naval Warfare Systems Center, Pacific (SSC
Pacific).
Viewers can get an inside look at some of the technology in
a new video from ONR at https://youtu.be/rLDqcNAyVm8.
"The BEMR Lab is a constellation of technologies in
augmented and virtual reality," said Karl Van Orden, senior technologist
at the BEMR Lab. "It's a place where we can explore how to exploit those
technologies in our warfighting systems."
When people think of virtual reality, many imagine Tony
Stark from the "Iron Man" movies, hands raised and moving virtual
displays projected in front of him. While that might be fanciful now, Navy
engineers are working hard to develop such capabilities.
Virtual reality (VR) describes a scenario where a
participant is completely immersed in a simulated/virtual world. Augmented
reality (AR), by contrast, is used to describe a state where virtual objects
are imposed onto real-world vision, like the yellow lines superimposed on
televised sports.
When these technologies are merged, and one can easily jump
between states of virtuality, it's called Mixed Reality, or MxR.
As the video shows, the BEMR Lab team believes this
technology is ready now. Their vision: The future force will soon train and
operate in very different ways.
"What mixed reality is all about is immersion-you want
to get the warfighter feeling like he's really in the space," said BEMR
Lab lead Heidi Buck.
Importantly, advanced VR and AR capabilities will utilize
the skills of young Sailors and Marines.
"The modern naval force has grown up with computers at
home, video games, arcades and head-mounted displays in their personal
life," noted Dr. Lawrence Schuette, director of research at ONR. "Coming
to float and seeing it onboard ship is just a logical extension."
Senior naval leadership has called for increased use of
technological advances. In a recent address at the Reagan National Defense
Forum, Chief of Naval Operations Adm. John Richardson said, "It's about
the team that can bring the people, the technology and the processes together
to learn the fastest-that's the team that has the advantage."
Virtual technologies could result in significant cost
savings-for example:
-Training: Where the warfighter might currently need to fly
to a specific spot for training, he or she could don the MxR gear and "be
there" virtually, completing training at a fraction of the cost.
-Maintenance: MxR technologies can have a subject matter
expert "standing" next to Sailors or Marines as they troubleshoot a
difficult problem-even if the expert is on the other side of the world.
-Operations: MxR technologies will give operators views
never before seen, with striking fidelity, to execute missions to exacting standards.
And the BEMR Lab team is utilizing low-cost,
commercial-off-the-shelf technologies, like Oculus Rift VR goggles.
The effort ties in to the Naval S&T Strategy, which
calls for leveraging advancements in a "rapidly changing landscape of new
technologies."
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